kawigi.language
Class LanguageFactory
java.lang.Object
kawigi.language.LanguageFactory
public class LanguageFactory
- extends java.lang.Object
Creates EditorLanguage objects based on a language name or filetype.
This class was really simple at some point in time and returned TopCoder
languages. Then I wanted to associate more data with languages, so I
subclassed all the TopCoder languages and made this class return those.
Then I wanted the template code generated by those subclassed languages
to be customizable by allowing the user to indirectly write their own
subclass of my subclassed languages, and this class became this gigantic
monstrosity of dynamic class-loading.
Then I wanted to make it so that KawigiEdit could be run standalone without
having the TopCoder classes in the classpath, and this class was made simple
again, just returning elements from my EditorLanguage enum. Actually, the
only remaining use of this class is to figure out which language to use to
render code opened in the Local Code tab, which probably means it's not
worth this long comment. It isn't even used to map TC languages to
KawigiEdit EditorLanguages, because that would require linking to TopCoder
classes, and this class needs to be usable in standalone mode.
|
Method Summary |
static EditorLanguage |
getLanguage(java.lang.String name)
Returns the EditorLanguage with the given name, or that supports the
file extension given by name. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
LanguageFactory
public LanguageFactory()
getLanguage
public static EditorLanguage getLanguage(java.lang.String name)
- Returns the EditorLanguage with the given name, or that supports the
file extension given by name.